
Personally, my experience with the endless Star Citizen promises have put me off of buying things that are not finished anyway.
#IL 2 STURMOVIK BATTLE OF STALINGRAD VR PC#
You will also get early access to modules they are developing. About This Game IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. Bumped up to official release status back in October of 2014, the devs have been hard at work adding new features and hinting at a greater.
#IL 2 STURMOVIK BATTLE OF STALINGRAD VR DOWNLOAD#
However, if you choose to download these modules directly from the website then you do not necessarily have to buy Battle of Stalingrad first and the developers will not have to pay Steam part of the purchase. Released as a pre-release alpha in 2013, 1C Game Studios and 777 Studio‘s IL2: Battle of Stalingrad was a visual masterpiece that promised to be a worthy successor to the IL2 Sturmovik simulation series. However, if you have Oculus Rift, you may or may not have it. If you have HTC Vive, it is already installed (or you wont be able to use it in other games). IL-2 Sturmovik uses Open VR interface, meaning you need to have Steam VR application installed on your PC. You can connect your steam purchases with the IL-2 website but not the other way around. Here are some tips & tricks you may already know that will help set up your VR for IL-2 (but it may be useful for other games).You won’t have to manage yet another login.Updates are handled in a straight-forward manner.Money conversions are removed from the buying process.Why Buy on Steam?Īs much as I don’t like steam, it will provide some useful services: When you think about it, its a shocking omission from a sales point of view and you would have thought that someone within their team would have done something about it many years ago, its that basic. There are other IL-2 games you can buy which are not part of this set, but I haven’t put the time to figure out if any of them can be used with VR, and I’m not going to waste my money and time a second time. As you can see from the screenshot, the modules show up as a list on the loading screen. IL-2 Great Battles updates 2020 IL-2 Sturmovik: Battle of Stalingrad HTC Vive or Oculus Rift IL-2 Sturmovik And Oculus Rift Rift 1.37 Release - Headset. If you get to the point where you are happy flying around in Stalingrad, you can optionally add extra content in the form of the Battle of Bodenplatte, the Battle of Kuban, the Battle of Moscow, and the Flying Circus volume 1. I want to build a panel of buttons and switches to go with it so I'll be able to adjust pitch/mixture/radiator etc without looking at the keyboard.This is the IL-2 loading screen showing the modules you bought at the top right of the display. I plan to get a VR setup some day when the cost comes down just a little more. 1.Mar 13, 2007IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles of. Smoke, tracers and exhausts are now affected bywind. From Excalibur's range of flight sim games, IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years.

Those who only have Battle of Stalingrad can set them as AI controlled planes in single player or encounter them in multiplayer. Right now, flight and racing sims look like the only VR games worth playing for more than 30 minutes at a time, the rest being little more than a tech demos or kind of like mobile games. 1941 and Pe-2 series 35 are available to players who pre-purchased Battle of Moscow. But it will make the game much more immersive. I don't think it will actually give very much of a competetive advantage over a well set up and fine tuned trackir/freetrack/facetrack/etc. Would certainly cut down on the eye strain. The main advantage I can see is that VR gives a more natural head movement ie turn your head 90 degrees and you are actually looking over your wing whereas IR you are locked onto still having to look at the computer screen - so often you are glancing out of the corner of your eye at the screen when your trying to see over your shoulder.

That VR video on Battle Of Stalingrad does look very smooth.īut what actual advantage's does it offer over TrackIR or similar?
